-> 2024 11th Jan.
Week 1
-> 2024 11th Jan
Week1 class session
Mise-en-scène
Today, we learned about a basic animation term called Mise-en-scène. Mise-en-scène is all about how things are set up on the stage or in a scene, whether it’s for a play, a movie, or even just a picture. It’s like the design and arrangement of everything you see, from the actors to the background. Understanding mise en scene helps us decide how our shots will look. Before we even start, we have to figure out the world of our story.
- Where and when does it take place? What’s the vibe?
Once we know that, we can use mise en scene to put everything in the right place so the audience gets it right away. But if we want to confuse them on purpose, we have to do it in a way that makes sense, not just to trick them.
Each aspect of mise-en-scene has hidden meanings within a film and sends signals to the audience about how we are supposed to feel at a certain point:
- Settings & PropsCostume,
- Hair & Make Up
- Facial Expressions & Body Language
- Colour/Lighting
- Positioning of characters/objects within the frame
Useful materials Video :

In animation, knowing the Rule of Thirds and the Golden Ratio helps us position our characters effectively in scenes. The Rule of Thirds divides the frame into nine sections, guiding us to place key elements along the gridlines for balanced compositions. Similarly, the Golden Ratio, represented by a mathematical ratio, adds harmony to our compositions.
By using these principles, we can create visually appealing scenes that capture the audience’s attention and convey our story effectively.
WHAT IS PREVIS & POSTVIS?
Previsualization (previs) is like making a blueprint for movies before they’re filmed. It helps us as directors or cinematographers plan out scenes, decide on camera angles, and figure out how everything will look.
Post-visualization (postvis) comes later, during editing, when we can watch rough cuts and make changes without spending a lot of time or money on special effects. Working in previs has shown us how important it is to tell a story clearly and quickly, even with just one picture. It’s a cool job because we get to work closely with directors and actors, like we did at Pinewood Studios, which was awesome!
Learning previs is super important in the movie industry today. Many big movies use it to plan out their scenes and shots. Whether it’s planning big action scenes or just figuring out how actors should move, previs helps us bring our ideas to life.
Learning previs is a great skill for us as animators and filmmakers because it teaches us how to plan shots that look good on screen and are easy to film. As previs becomes more common in all kinds of movies, knowing how to use it will be really helpful for us as we continue to tell stories through movies.
Assignment: draw on paper or on your computer/ tablet 3 ideas for FMP.
Tips in Maya
- Download the camera crane rig from the OneDrive.
- Open Maya and create a new project: File > Project window > Create new project.
- Store your ideas in the newly created project folder.
- Drag the camera crane rig into the project file under the scenes folder.
- Set the project folder by going to File > Set project and selecting the newly created project.
- In Maya, navigate to File > Reference editor and reference in the camera rig.
- Have fun experimenting with the rig by creating basic shapes and compositions.
- Stay tuned for further instructions on naming, editing, and locking cameras.
