Session with George term3


-> 08 May-11 May 2024

Week 14

Week 14 – Advanced Body Mechanics Finishing touches

This week, I got some helpful feedback:

  1. I need to make sure the fingers touch the ball properly to avoid looking stiff.
  2. Before moving heavy things, I should show the character getting ready by stretching their arms, which adds to the tension.
  3. When the character falls, their arms should move naturally, wide open, to make it look more realistic.

These tips will make my animation better! ( Hopefully….. )

Class session

Polish/Detail Pass – Intro to Acting

After transitioning from blocking to spline and refining the curves, we proceed to the polishing or detail pass. This stage addresses any remaining elements that need attention, such as fingers, faces in distant shots, and the smooth transition between IKFK systems.

Ensuring that all animations follow an arc might require refining specific joints like wrists and elbows.

Additionally, it’s crucial to ensure that scene setups and props match the level of detail in the animation to maintain believability, especially in scenarios where objects break or interact with the environment.

  • Different sources of reference, such as videos, books, and direct observation.
  • Techniques for utilizing reference effectively by analyzing key poses.Understanding the importance of weight, timing, and spacing in animation through reference.

From this video, I learned:

  • Basic animation principles like timing, spacing, and weight.
  • How to make characters move realistically with techniques like squash and stretch.
  • The importance of studying real-life movements for better animation.
  • Different ways to animate, like using keyframes and posing.
  • Tips for improving animations by adding secondary motions and adjusting timing.

How keyframes play a central role in defining poses and movements.The significance of timing and spacing for achieving smooth animation.

Practical tips for applying these principles in personal animation projects, such as using reference videos and experimenting with different approaches.

The teacher recommends watching this video as frequently as possible: https://youtu.be/M7LpPRcDQHc because it highlights many common mistakes that we might encounter.

This video offers helpful tips and advice to improve our animation skills by highlighting common mistakes to avoid.

It sounds like the video provided useful insights into Maya, particularly focusing on often overlooked details like the character’s feet. Your previous experience with character animation highlighted the importance of bending the feet at the correct angle for a more natural look.

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